Mega man Powered Up REMIX
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OIlusionista |
Fecha: Jueves, 14-de Julio-2011, 22:38 | Message # 21 |
Quickman
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Gracias por su apoyo. Tengo la intención de lanzar una nueva versión el próximo mes.
PS: no hablo español CHECK MY NEW WEBSITE http://bmt.clubsyn-x-treme.net/ See my youtube channel: http://www.youtube.com/douglasbaldan |
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mariotime |
Fecha: Viernes, 15-de Julio-2011, 16:58 | Message # 22 |
Shademan
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Quote (OIlusionista) Tengo la intención de lanzar una nueva versión el próximo mes. Siiiiiiiiii ya quiero jugarlo
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OmegaZero |
Fecha: Savado, 16-de Julio-2011, 17:13 | Message # 23 |
Knightman
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what characters are you going to include in this game?
Mi pagina, pasense si quieren: http://faraonmugen.webs.com/ ןןıɥ ıɥɔoɹo ʇıɥs ʎɯ ʞɔıן |
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Zetah |
Fecha: Savado, 16-de Julio-2011, 18:30 | Message # 24 |
Quickman
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The chars are very cool man... very very very cooool
Bye.
Zetah thenighthunter home page: Zeta-thenighthunter.webs.com Chars, Mugen y más... (aun en progreso) |
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OIlusionista |
Fecha: Domingo, 17-de Julio-2011, 09:40 | Message # 25 |
Quickman
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Quote (OmegaZero) what characters are you going to include in this game?
Voy a añadir mayor número de caracteres que puedo:)
I have a question, guys:
I already have Timeman sheet and a friend of mine is editing Flashman.
It would be okay to have both at the same game? Time man can slow down the time and flash man can stop it. To avoid to be cheap, its okay to make it as a hyper move?
PS: no hablo español CHECK MY NEW WEBSITE http://bmt.clubsyn-x-treme.net/ See my youtube channel: http://www.youtube.com/douglasbaldan
Message edited by OIlusionista - Domingo, 17-de Julio-2011, 10:05 |
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The_Virus_X |
Fecha: Domingo, 17-de Julio-2011, 15:48 | Message # 26 |
Welcome To Hell
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I kow that in the Powered up timeline, Flashman is based on timeman, so I think that Timeman can do slowtime and do some punch to oponent, and flashman can stop time and shoot too much to enemy
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OmegaZero |
Fecha: Lunes, 18-de Julio-2011, 01:34 | Message # 27 |
Knightman
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Quote (OIlusionista) I have a question, guys:
I already have Timeman sheet and a friend of mine is editing Flashman.
It would be okay to have both at the same game? Time man can slow down the time and flash man can stop it. To avoid to be cheap, its okay to make it as a hyper move? You can make timeman shoot clockwises and flashman to shoot pellets. For hyper moves, you can make make timeman to slowdown time and then make him summon clockwises around the enemy and then they attack him And for flashman, the classic from the game, freezes time and then shoots a barrage of pellets Sorry for my bad english XD
Mi pagina, pasense si quieren: http://faraonmugen.webs.com/ ןןıɥ ıɥɔoɹo ʇıɥs ʎɯ ʞɔıן |
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OIlusionista |
Fecha: Savado, 23-de Julio-2011, 20:00 | Message # 28 |
Quickman
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Yo entiendo Inglés y Español, entonces se puede hablar la lengua que es mejor para usted.
Gracias por las ideas.
A friend of mine is fixing the images of Zero:
And Flashman is on the way Añadido (24 Julio 2011, 3:00 Am) --------------------------------------------- Next chars tp be added:
- Skullman - Woodman - Uranus
PS: no hablo español CHECK MY NEW WEBSITE http://bmt.clubsyn-x-treme.net/ See my youtube channel: http://www.youtube.com/douglasbaldan
Message edited by OIlusionista - Lunes, 18-de Julio-2011, 11:56 |
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Ultrakuraimephiles |
Fecha: Savado, 23-de Julio-2011, 20:08 | Message # 29 |
Pharaohman
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Pretty cool,you are cool man!
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PowerUp |
Fecha: Lunes, 16-de Abril-2012, 22:38 | Message # 30 |
Cutman
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that's a great mugen. I like playing megaman powered up.
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